Endercraft
Moderator (& bug finder :D)
I've thought about it for a while. If you are transferring secret or personal information in any way with webhooks to a macro available on the template store. How do you prevent other macros from interfering with it ? You can use global variables so that others cannot interfere with local variables via webhooks but that poses another problem. How do you prevent other macro (with code to interfere with this value inside) from changing the value or simply, steal it ? I've thought about encrypting the information using the macro id itself. But there is still the problem of other macros interfering with global variables. Of course you could use action blocks but what if the other macro launches this action block too ? Also how would you encrypt the information using the macro is as key.